The project was first announced on Cal's Blog circa Summer 2017 and has since grown in scope from a static reference resource to a full fledge virtual environment (under development). To better manage Munsell data, our coding friends at GFIST.com created several smaller software tools to tabulate and digitze color data. Specific project update notifications can delivered to you by subscribing via RSS feed.
Please consider supporting this open-source project. You can donate at our developer's website.
Searchable and sortable tabulated Munsell notation information with color preview including hexidecimal, RGB, HSL and CMYK equivalents. 4K UHD 24-bit render of the Munsell color sphere reference as available. Nearest color-finder/calculator is also planned (far future).
The total sphere collection presented within an explorable virtural 3D space. Supported platforms will include Windows, Linux and OpenGL supported browsers. Android and iOS support are tentative.
This project is/was created with free-and-open-source software. In other words, it has been built upon the shoulders of giants. When the project is deemed complete the source code will be released on GitHub under the GNU GENERAL PUBLIC LICENSE Version 3. Essentially, other than brand marks and logos the project is copyleft. Please review the official GPLv3 license if you are interested in using this project for your own purposes.
There are many resources available including RationalPainting.org, Oriane Lima's Munsell Color Studies and Art, Andrew Werth's Virtual Munsell Color Wheel, Classical Lab's Munsell DG and KSGc's Munsell Color Chart...all great tools with tremendous value whose authors should be praised for their expertise and generosity.
The Munsell color tools presented here at GFA are simple tools to understand and share the Munsell color space in the most open and accessible way possible with mobile-friendly design. They are instruments for learning targeting the professional artist, the amateur, students and interested laypeople.